The Essential Basics of Backgammon Game Plans – Part 2
by Karla on Tuesday, May 26th, 2026
As we have dicussed in the last article, Backgammon is a casino game of ability and luck. The aim is to move your checkers carefully around the board to your inner board and at the same time your opponent shifts their checkers toward their inside board in the opposing direction. With opposing player checkers moving in opposing directions there is bound to be conflict and the requirement for specific tactics at specific instances. Here are the last 2 Backgammon strategies to finish off your game.
The Priming Game Plan
If the purpose of the blocking tactic is to slow down the opponent to shift her checkers, the Priming Game strategy is to completely barricade any activity of the opponent by building a prime – ideally 6 points in a row. The opponent’s checkers will either get bumped, or result a battered position if he ever attempts to leave the wall. The ambush of the prime can be built anyplace between point 2 and point eleven in your half of the board. After you have successfully assembled the prime to stop the activity of your competitor, your competitor does not even get a chance to toss the dice, and you shift your chips and roll the dice yet again. You’ll win the game for sure.
The Back Game Strategy
The aims of the Back Game strategy and the Blocking Game tactic are very similar – to hinder your opponent’s positions hoping to improve your odds of winning, however the Back Game tactic utilizes different tactics to do that. The Back Game plan is often employed when you’re far behind your competitor. To compete in Backgammon with this technique, you have to control two or more points in table, and to hit a blot (a single piece) late in the game. This technique is more challenging than others to employ in Backgammon seeing as it needs careful movement of your pieces and how the chips are relocated is partially the result of the dice toss.
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