The Essential Details of Backgammon Game Plans – Part 2
by Karla on Friday, September 12th, 2025
As we have dicussed in the last article, Backgammon is a game of ability and good luck. The goal is to move your checkers carefully around the game board to your inner board while at the same time your opponent moves their checkers toward their inside board in the opposite direction. With competing player pieces moving in opposing directions there is going to be conflict and the need for specific tactics at specific times. Here are the two final Backgammon techniques to finish off your game.
The Priming Game Plan
If the purpose of the blocking strategy is to hamper the opponents ability to shift his checkers, the Priming Game strategy is to completely stop any activity of the opponent by constructing a prime – ideally 6 points in a row. The competitor’s chips will either get hit, or end up in a bad position if he/she at all attempts to leave the wall. The trap of the prime can be established anyplace between point two and point 11 in your board. Once you’ve successfully constructed the prime to block the movement of the competitor, your opponent doesn’t even get to toss the dice, and you move your pieces and toss the dice yet again. You’ll be a winner for sure.
The Back Game Plan
The objectives of the Back Game strategy and the Blocking Game strategy are similar – to harm your competitor’s positions in hope to improve your chances of succeeding, however the Back Game plan uses different tactics to do that. The Back Game strategy is commonly employed when you’re far behind your competitor. To play Backgammon with this strategy, you have to control two or more points in table, and to hit a blot late in the game. This technique is more complex than others to employ in Backgammon because it needs careful movement of your pieces and how the checkers are relocated is partially the result of the dice toss.
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