Backgammon – 3 Basic Plans
by Karla on May 31st, 2021
In astonishingly simple terms, there are three chief tactics employed. You want to be able to switch game plans instantly as the action of the game unfolds.
The Blockade
This consists of building a 6-thick wall of checkers, or at least as thick as you are able to manage, to block in your opponent’s checkers that are located on your 1-point. This is deemed to be the most acceptable procedure at the begining of the game. You can create the wall anyplace inbetween your eleven-point and your 2-point and then shift it into your home board as the match progresses.
The Blitz
This is composed of locking your home board as quickly as as you can while keeping your opposer on the bar. e.g., if your competitor tosses an early 2 and shifts one checker from your 1-point to your 3-point and you then toss a 5-5, you can play six/one six/one 8/3 8/3. Your opposer is then in serious trouble because they have 2 pieces on the bar and you have closed half your inner board!
The Backgame
This strategy is where you have 2 or more pieces in your competitor’s home board. (An anchor is a position consisting of at least two of your checkers.) It would be played when you are significantly behind as this strategy much improves your opportunities. The better places for anchor spots are towards your opponent’s lower points and also on abutting points or with a single point in between. Timing is integral for a competent backgame: besides, there is no point having 2 nice anchor spots and a complete wall in your own home board if you are then forced to break down this straight away, while your challenger is moving their pieces home, owing to the fact that you don’t have any other spare checkers to move! In this situation, it is more favorable to have pieces on the bar so that you might preserve your position up till your competitor gives you a chance to hit, so it will be an excellent idea to try and get your opponent to get them in this case!
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