Archive for April, 2021

The Essential Facts of Backgammon Game Plans – Part 2

by Karla on Wednesday, April 28th, 2021

As we dicussed in the previous article, Backgammon is a game of skill and pure luck. The goal is to shift your chips safely around the game board to your home board while at the same time your opposition moves their checkers toward their inside board in the opposing direction. With competing player checkers shifting in opposing directions there is going to be conflict and the need for particular tactics at specific times. Here are the last two Backgammon strategies to finish off your game.

The Priming Game Tactic

If the purpose of the blocking tactic is to slow down the opponent to move her pieces, the Priming Game plan is to absolutely stop any activity of the opposing player by constructing a prime – ideally 6 points in a row. The opponent’s pieces will either get hit, or end up in a battered position if she ever attempts to leave the wall. The ambush of the prime can be established anywhere between point two and point 11 in your half of the board. After you have successfully constructed the prime to block the movement of the opponent, the opponent does not even get to toss the dice, and you shift your pieces and roll the dice yet again. You will win the game for sure.

The Back Game Strategy

The objectives of the Back Game tactic and the Blocking Game plan are very similar – to hurt your competitor’s positions in hope to boost your chances of winning, however the Back Game technique utilizes alternate techniques to do that. The Back Game technique is frequently utilized when you’re far behind your opponent. To participate in Backgammon with this tactic, you need to hold 2 or more points in table, and to hit a blot late in the game. This technique is more complex than others to use in Backgammon seeing as it needs careful movement of your checkers and how the chips are relocated is partly the outcome of the dice toss.

Online Backgammon For Cash

by Karla on Thursday, April 15th, 2021

[ English ]

Real cash internet backgammon has gained a fair amount of acceptance in recent years with gamblers from all around the planet, but you do not need to always bet money in order to participate. A good many internet software games are acquirable in gratuitous play versions. This is a enjoyable method to master the game and to study your playing techniques. It can also be an effective way to augment your method and technique. After a player has built up his abilities and confidence at no charge backgammon, it’s then the opportunity to check out a number of real life cash games.

Remember that legitimate cash backgammon is big-time business and you might be facing some talented other players with a ton of ability, so make sure that you are up to play before starting to wager on web backgammon for real money. There are many sites on the web that are completely dedicated to the game of backgammon so be sure to take advantage of all that gratis material. That, in accompaniment with gratuitous play games, will assist you in improving your skills and ultimately your overall chances of profiting.

Web backgammon is a wonderful hobby that marries the chance of dice rolls with actual player skills. You need to think quick and read the backgammon game to win at this game. Use free game software to polish your skills at internet backgammon and then begin a bona fide cash game.

Backgammon – 3 General Techniques

by Karla on Tuesday, April 13th, 2021

In exceptionally general terms, there are three fundamental game plans used. You must be able to switch tactics instantly as the action of the game unfolds.

The Blockade

This is comprised of creating a 6-deep wall of pieces, or at least as thick as you can manage, to lock in the competitor’s checkers that are on your 1-point. This is judged to be the most adequate course of action at the begining of the match. You can build the wall anyplace inbetween your eleven-point and your two-point and then move it into your home board as the game advances.

The Blitz

This consists of locking your home board as quick as as you can while keeping your competitor on the bar. e.g., if your competitor tosses an early two and moves one checker from your one-point to your three-point and you then toss a 5-5, you will be able to play six/one six/one 8/3 8/3. Your challenger is now in big-time trouble considering that they have two checkers on the bar and you have locked half your inside board!

The Backgame

This strategy is where you have 2 or more checkers in your opponent’s inner board. (An anchor is a position filled by at a minimum 2 of your checkers.) It should be employed when you are extremely behind as this plan greatly improves your circumstances. The better places for anchor spots are near your competitor’s smaller points and also on adjacent points or with a single point separating them. Timing is important for an effectual backgame: after all, there is no reason having two nice anchors and a complete wall in your own home board if you are then required to break up this right away, while your challenger is shifting their pieces home, owing to the fact that you don’t have any other extra pieces to shift! In this case, it is more favorable to have pieces on the bar so that you might preserve your position up until your opposer provides you an opportunity to hit, so it can be a good idea to try and get your competitor to get them in this situation!

Backgammon – Three Main Plans

by Karla on Sunday, April 4th, 2021

[ English ]

In exceptionally simple terms, there are 3 general game plans employed. You want to be able to hop between tactics almost instantly as the course of the match unfolds.

The Blockade

This involves creating a 6-deep wall of pieces, or at least as deep as you can manage, to block in the competitor’s pieces that are located on your 1-point. This is deemed to be the most acceptable tactic at the begining of the match. You can create the wall anyplace inbetween your 11-point and your 2-point and then shift it into your home board as the game progresses.

The Blitz

This involves closing your home board as quickly as possible while keeping your opponent on the bar. For example, if your opponent rolls an early 2 and moves one checker from your 1-point to your 3-point and you then toss a 5-5, you are able to play six/one 6/1 eight/three eight/three. Your competitor is now in serious difficulty due to the fact that they have two pieces on the bar and you have locked half your inner board!

The Backgame

This strategy is where you have 2 or higher checkers in your competitor’s home board. (An anchor is a point occupied by at least 2 of your checkers.) It needs to be used when you are decidedly behind as this action greatly improves your opportunities. The strongest places for anchors are towards your opponent’s lower points and either on adjacent points or with one point separating them. Timing is critical for an effectual backgame: besides, there is no point having two nice anchors and a solid wall in your own home board if you are then required to dismantle this right away, while your opponent is shifting their checkers home, taking into account that you don’t have other additional pieces to shift! In this situation, it is more favorable to have pieces on the bar so that you are able to preserve your position until your opposer gives you a chance to hit, so it can be an excellent idea to try and get your opponent to get them in this case!

Backgammon – Three Main Schemes

by Karla on Saturday, April 3rd, 2021

In exceptionally simple terms, there are three chief plans employed. You must be agile enough to hop between techniques almost instantly as the course of the game unfolds.

The Blockade

This is comprised of assembling a 6-thick wall of checkers, or at least as deep as you are able to manage, to barricade in the competitor’s checkers that are located on your 1-point. This is considered to be the most adequate course of action at the start of the match. You can assemble the wall anywhere inbetween your 11-point and your two-point and then move it into your home board as the game continues.

The Blitz

This consists of locking your home board as quickly as as you can while keeping your competitor on the bar. For example, if your competitor tosses an early two and moves one piece from your one-point to your 3-point and you then roll a 5-5, you can play six/one six/one 8/3 eight/three. Your opponent is now in serious trouble because they have 2 pieces on the bar and you have closed half your inside board!

The Backgame

This tactic is where you have two or higher checkers in your opponent’s inner board. (An anchor is a point occupied by at a minimum two of your checkers.) It would be used when you are significantly behind as this strategy greatly improves your circumstances. The better locations for anchors are near your competitor’s smaller points and either on adjoining points or with one point separating them. Timing is important for a powerful backgame: after all, there is no reason having 2 nice anchor spots and a complete wall in your own home board if you are then forced to break down this straight away, while your challenger is shifting their pieces home, considering that you don’t have other additional checkers to move! In this case, it is more favorable to have pieces on the bar so that you are able to preserve your position up until your challenger provides you a chance to hit, so it can be a great idea to try and get your opposer to hit them in this situation!