The Essential Facts of Backgammon Game Plans – Part Two

by Karla on April 18th, 2020

As we dicussed in the last article, Backgammon is a game of talent and good luck. The goal is to move your pieces carefully around the board to your inner board and at the same time your opponent moves their checkers toward their inner board in the opposite direction. With competing player pieces heading in opposite directions there is going to be conflict and the need for specific techniques at particular times. Here are the last 2 Backgammon plans to complete your game.

The Priming Game Plan

If the aim of the blocking strategy is to slow down the opponent to shift his chips, the Priming Game plan is to completely barricade any movement of the opponent by building a prime – ideally 6 points in a row. The competitor’s checkers will either get bumped, or result a bad position if he/she at all attempts to leave the wall. The ambush of the prime can be established anyplace between point 2 and point eleven in your game board. Once you’ve successfully assembled the prime to block the movement of the opponent, the competitor doesn’t even get to roll the dice, and you move your checkers and toss the dice yet again. You will be a winner for sure.

The Back Game Technique

The goals of the Back Game strategy and the Blocking Game tactic are very similar – to harm your competitor’s positions hoping to better your odds of winning, however the Back Game tactic utilizes different tactics to achieve that. The Back Game plan is frequently employed when you are far behind your opponent. To play Backgammon with this technique, you need to hold two or more points in table, and to hit a blot (a single checker) late in the game. This technique is more complex than others to employ in Backgammon because it needs careful movement of your pieces and how the chips are moved is partially the outcome of the dice toss.

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