Archive for April, 2020

The Essential Facts of Backgammon Strategies – Part Two

by Karla on Wednesday, April 29th, 2020

[ English ]

As we dicussed in the last article, Backgammon is a casino game of skill and good luck. The goal is to shift your checkers carefully around the board to your inner board while at the same time your opposition shifts their pieces toward their inside board in the opposing direction. With opposing player chips moving in opposing directions there is bound to be conflict and the requirement for particular strategies at particular instances. Here are the last two Backgammon strategies to complete your game.

The Priming Game Strategy

If the aim of the blocking plan is to slow down the opponent to move his chips, the Priming Game plan is to absolutely stop any movement of the opposing player by assembling a prime – ideally 6 points in a row. The competitor’s checkers will either get hit, or result a damaged position if she ever tries to escape the wall. The ambush of the prime can be setup anywhere between point two and point eleven in your half of the board. After you’ve successfully built the prime to stop the activity of your competitor, your competitor does not even get to roll the dice, and you shift your pieces and roll the dice yet again. You’ll win the game for sure.

The Back Game Technique

The goals of the Back Game tactic and the Blocking Game technique are very similar – to hinder your competitor’s positions in hope to boost your odds of winning, but the Back Game plan uses alternate tactics to do that. The Back Game strategy is frequently utilized when you’re far behind your competitor. To play Backgammon with this plan, you have to hold two or more points in table, and to hit a blot late in the game. This technique is more complex than others to play in Backgammon seeing as it needs careful movement of your chips and how the chips are moved is partly the result of the dice roll.

Backgammon – 3 Main Schemes

by Karla on Monday, April 27th, 2020

In very simple terms, there are three basic game plans used. You want to be agile enough to switch techniques almost instantly as the action of the match unfolds.

The Blockade

This is composed of assembling a 6-thick wall of pieces, or at least as deep as you can achieve, to barricade in the competitor’s checkers that are on your 1-point. This is considered to be the most suitable course of action at the begining of the match. You can assemble the wall anywhere inbetween your eleven-point and your two-point and then shift it into your home board as the match progresses.

The Blitz

This is comprised of closing your home board as fast as as you can while keeping your opposer on the bar. For example, if your opponent tosses an early 2 and shifts one checker from your one-point to your 3-point and you then toss a five-five, you are able to play 6/1 six/one 8/3 8/3. Your competitor is then in serious trouble because they have 2 checkers on the bar and you have closed half your inner board!

The Backgame

This tactic is where you have 2 or higher pieces in your competitor’s inner board. (An anchor is a point occupied by at least two of your checkers.) It needs to be played when you are extremely behind as this strategy much improves your circumstances. The best places for anchors are near your opponent’s smaller points and also on abutting points or with a single point in between. Timing is essential for a competent backgame: after all, there is no reason having two nice anchor spots and a solid wall in your own home board if you are then forced to break down this right away, while your competitor is moving their checkers home, owing to the fact that you don’t have any other extra checkers to shift! In this case, it is more favorable to have pieces on the bar so that you are able to maintain your position up till your opposer gives you a chance to hit, so it may be a great idea to attempt and get your challenger to hit them in this case!

The Essential Facts of Backgammon Game Plans – Part Two

by Karla on Saturday, April 18th, 2020

As we dicussed in the last article, Backgammon is a game of talent and good luck. The goal is to move your pieces carefully around the board to your inner board and at the same time your opponent moves their checkers toward their inner board in the opposite direction. With competing player pieces heading in opposite directions there is going to be conflict and the need for specific techniques at particular times. Here are the last 2 Backgammon plans to complete your game.

The Priming Game Plan

If the aim of the blocking strategy is to slow down the opponent to shift his chips, the Priming Game plan is to completely barricade any movement of the opponent by building a prime – ideally 6 points in a row. The competitor’s checkers will either get bumped, or result a bad position if he/she at all attempts to leave the wall. The ambush of the prime can be established anyplace between point 2 and point eleven in your game board. Once you’ve successfully assembled the prime to block the movement of the opponent, the competitor doesn’t even get to roll the dice, and you move your checkers and toss the dice yet again. You will be a winner for sure.

The Back Game Technique

The goals of the Back Game strategy and the Blocking Game tactic are very similar – to harm your competitor’s positions hoping to better your odds of winning, however the Back Game tactic utilizes different tactics to achieve that. The Back Game plan is frequently employed when you are far behind your opponent. To play Backgammon with this technique, you need to hold two or more points in table, and to hit a blot (a single checker) late in the game. This technique is more complex than others to employ in Backgammon because it needs careful movement of your pieces and how the chips are moved is partially the outcome of the dice toss.