The Essential Facts of Backgammon Tactics – Part 2
by Karla on Thursday, January 30th, 2020
As we dicussed in the last article, Backgammon is a game of talent and luck. The aim is to move your checkers carefully around the game board to your inside board while at the same time your opposing player moves their chips toward their home board in the opposite direction. With competing player checkers shifting in opposite directions there is going to be conflict and the requirement for specific tactics at particular instances. Here are the last 2 Backgammon strategies to finish off your game.
The Priming Game Tactic
If the purpose of the blocking plan is to hamper the opponents ability to shift his pieces, the Priming Game plan is to absolutely stop any movement of the opposing player by creating a prime – ideally 6 points in a row. The opponent’s checkers will either get bumped, or result a battered position if she ever attempts to leave the wall. The ambush of the prime can be setup anyplace between point two and point eleven in your half of the board. After you’ve successfully constructed the prime to prevent the activity of your opponent, the competitor doesn’t even get to roll the dice, and you shift your pieces and toss the dice yet again. You’ll win the game for sure.
The Back Game Strategy
The aims of the Back Game technique and the Blocking Game technique are similar – to harm your opponent’s positions hoping to boost your chances of succeeding, however the Back Game technique uses alternate techniques to do that. The Back Game strategy is generally used when you’re far behind your competitor. To compete in Backgammon with this plan, you need to control two or more points in table, and to hit a blot (a single piece) late in the game. This technique is more challenging than others to play in Backgammon because it requires careful movement of your checkers and how the checkers are moved is partially the outcome of the dice toss.
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