Archive for February, 2018

The Basics of Backgammon Tactics – Part Two

by Karla on Friday, February 23rd, 2018

As we have dicussed in the last article, Backgammon is a casino game of talent and luck. The aim is to move your checkers carefully around the board to your home board while at the same time your opposing player moves their checkers toward their home board in the opposing direction. With competing player checkers moving in opposing directions there is going to be conflict and the requirement for specific techniques at particular instances. Here are the two final Backgammon techniques to complete your game.

The Priming Game Strategy

If the purpose of the blocking strategy is to hamper the opponents ability to move her checkers, the Priming Game plan is to completely block any activity of the opponent by assembling a prime – ideally 6 points in a row. The opponent’s chips will either get hit, or end up in a battered position if he/she at all tries to leave the wall. The ambush of the prime can be established anyplace between point two and point 11 in your board. After you have successfully assembled the prime to stop the movement of the opponent, the opponent does not even get to toss the dice, that means you shift your checkers and toss the dice yet again. You will be a winner for sure.

The Back Game Technique

The aims of the Back Game tactic and the Blocking Game tactic are very similar – to harm your opponent’s positions hoping to improve your odds of winning, but the Back Game strategy relies on different techniques to do that. The Back Game plan is frequently employed when you’re far behind your competitor. To compete in Backgammon with this plan, you need to control 2 or more points in table, and to hit a blot late in the game. This technique is more difficult than others to employ in Backgammon because it requires careful movement of your checkers and how the pieces are moved is partially the result of the dice roll.

Backgammon – Three General Strategies

by Karla on Saturday, February 10th, 2018

[ English ]

In very simple terms, there are 3 chief plans used. You need to be agile enough to hop between strategies instantly as the action of the game unfolds.

The Blockade

This is composed of creating a 6-thick wall of checkers, or at least as deep as you are able to manage, to lock in the opponent’s pieces that are on your 1-point. This is judged to be the most suitable course of action at the start of the game. You can assemble the wall anywhere within your 11-point and your two-point and then shuffle it into your home board as the game progresses.

The Blitz

This is composed of locking your home board as fast as possible while keeping your challenger on the bar. For example, if your challenger tosses an early 2 and moves one piece from your 1-point to your 3-point and you then roll a five-five, you can play six/one six/one eight/three eight/three. Your opponent is now in serious calamity considering that they have 2 checkers on the bar and you have closed half your inner board!

The Backgame

This strategy is where you have two or more anchors in your competitor’s inner board. (An anchor spot is a point consisting of at least two of your pieces.) It must be used when you are significantly behind as it much improves your chances. The better locations for anchor spots are towards your opponent’s smaller points and either on adjacent points or with one point separating them. Timing is integral for a competent backgame: besides, there is no reason having two nice anchor spots and a solid wall in your own home board if you are then forced to dismantle this right away, while your challenger is getting their pieces home, owing to the fact that you don’t have any other spare pieces to shift! In this case, it is better to have checkers on the bar so that you might maintain your position until your challenger provides you a chance to hit, so it may be a wonderful idea to try and get your challenger to hit them in this situation!

The Essential Facts of Backgammon Game Plans – Part 2

by Karla on Tuesday, February 6th, 2018

[ English ]

As we have dicussed in the previous article, Backgammon is a game of talent and good luck. The goal is to move your chips safely around the board to your inner board and at the same time your opposition shifts their checkers toward their inside board in the opposing direction. With competing player pieces moving in opposite directions there is going to be conflict and the need for particular tactics at particular instances. Here are the last 2 Backgammon plans to complete your game.

The Priming Game Strategy

If the goal of the blocking plan is to hamper the opponents ability to move his pieces, the Priming Game tactic is to absolutely block any movement of the opposing player by creating a prime – ideally 6 points in a row. The competitor’s chips will either get bumped, or end up in a battered position if he at all tries to escape the wall. The ambush of the prime can be built anyplace between point two and point 11 in your game board. Once you’ve successfully built the prime to block the activity of the competitor, your opponent doesn’t even get a chance to toss the dice, and you move your pieces and toss the dice yet again. You will be a winner for sure.

The Back Game Strategy

The aims of the Back Game strategy and the Blocking Game strategy are very similar – to hinder your opponent’s positions hoping to improve your odds of succeeding, however the Back Game technique uses seperate techniques to do that. The Back Game plan is frequently employed when you are far behind your competitor. To compete in Backgammon with this plan, you have to hold two or more points in table, and to hit a blot late in the game. This technique is more challenging than others to play in Backgammon seeing as it requires careful movement of your pieces and how the chips are moved is partially the outcome of the dice roll.

The Essential Details of Backgammon Game Plans – Part 1

by Karla on Sunday, February 4th, 2018

[ English ]

The aim of a Backgammon game is to move your chips around the Backgammon board and get those pieces off the game board faster than your challenger who works harder to do the same buthowever they move in the opposing direction. Succeeding in a game of Backgammon requires both strategy and good luck. How far you can move your chips is left to the numbers from tossing a pair of dice, and just how you shift your pieces are determined by your overall playing tactics. Players use differing strategies in the differing parts of a game based on your positions and opponent’s.

The Running Game Strategy

The aim of the Running Game technique is to lure all your chips into your inner board and bear them off as fast as you can. This tactic focuses on the speed of moving your checkers with no time spent to hit or block your competitor’s pieces. The best scenario to use this plan is when you think you can move your own chips faster than the opposing player does: when 1) you have a fewer chips on the board; 2) all your chips have past your competitor’s chips; or 3) your opponent doesn’t use the hitting or blocking strategy.

The Blocking Game Strategy

The primary aim of the blocking plan, by its name, is to stop your opponent’s chips, temporarily, not worrying about moving your pieces quickly. As soon as you have established the blockade for the competitor’s movement with a few checkers, you can shift your other chips quickly off the board. You should also have a good strategy when to withdraw and move the chips that you employed for blocking. The game gets interesting when the opponent utilizes the same blocking strategy.