The Essential Details of Backgammon Game Plans – Part 2

by Karla on January 16th, 2016

[ English ]

As we have dicussed in the previous article, Backgammon is a casino game of ability and luck. The aim is to shift your chips carefully around the board to your inside board while at the same time your opponent shifts their checkers toward their inner board in the opposite direction. With competing player pieces shifting in opposing directions there is bound to be conflict and the requirement for particular techniques at particular instances. Here are the last two Backgammon tactics to finish off your game.

The Priming Game Tactic

If the aim of the blocking tactic is to hamper the opponents ability to shift his pieces, the Priming Game strategy is to completely stop any activity of the opponent by creating a prime – ideally 6 points in a row. The opponent’s pieces will either get bumped, or result a battered position if he ever attempts to leave the wall. The ambush of the prime can be established anyplace between point 2 and point eleven in your game board. As soon as you have successfully built the prime to stop the movement of the competitor, the competitor doesn’t even get a chance to toss the dice, and you move your checkers and roll the dice again. You’ll win the game for sure.

The Back Game Plan

The goals of the Back Game plan and the Blocking Game strategy are similar – to hinder your competitor’s positions hoping to improve your odds of succeeding, however the Back Game plan uses seperate techniques to achieve that. The Back Game tactic is frequently employed when you’re far behind your opponent. To participate in Backgammon with this technique, you need to hold 2 or more points in table, and to hit a blot (a single checker) late in the game. This strategy is more difficult than others to play in Backgammon seeing as it requires careful movement of your pieces and how the pieces are relocated is partially the outcome of the dice roll.

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