Archive for October, 2015

Backgammon – Three Main Schemes

by Karla on Monday, October 26th, 2015

[ English ]

In very general terms, there are three chief plans used. You want to be able to hop between strategies quickly as the action of the match unfolds.

The Blockade

This comprises of assembling a 6-deep wall of checkers, or at least as deep as you might manage, to barricade in your competitor’s checkers that are located on your 1-point. This is considered to be the most acceptable strategy at the start of the game. You can create the wall anywhere within your 11-point and your two-point and then shift it into your home board as the game progresses.

The Blitz

This consists of closing your home board as fast as possible while keeping your challenger on the bar. For example, if your opponent tosses an early 2 and moves one checker from your one-point to your three-point and you then toss a 5-5, you are able to play six/one six/one eight/three 8/3. Your opposer is then in big-time calamity considering that they have two pieces on the bar and you have closed half your inside board!

The Backgame

This strategy is where you have 2 or more checkers in your opponent’s inner board. (An anchor spot is a position filled by at a minimum two of your checkers.) It needs to be used when you are decidedly behind as it much improves your circumstances. The better areas for anchors are near your competitor’s lower points and also on adjacent points or with a single point in between. Timing is crucial for an effective backgame: at the end of the day, there’s no reason having two nice anchors and a complete wall in your own inner board if you are then forced to break up this straight away, while your opponent is getting their checkers home, taking into account that you don’t have any other spare checkers to move! In this case, it is more tolerable to have checkers on the bar so that you can preserve your position until your competitor provides you an opportunity to hit, so it will be a great idea to try and get your challenger to hit them in this situation!

Backgammon – Three Basic Plans

by Karla on Sunday, October 25th, 2015

[ English ]

In extraordinarily general terms, there are three main plans employed. You must be able to switch techniques quickly as the action of the match unfolds.

The Blockade

This is comprised of building a 6-thick wall of checkers, or at a minimum as thick as you are able to manage, to barricade in your opponent’s checkers that are on your 1-point. This is deemed to be the most acceptable strategy at the begining of the match. You can create the wall anyplace within your 11-point and your 2-point and then shift it into your home board as the match continues.

The Blitz

This is composed of closing your home board as quickly as as you can while keeping your opposer on the bar. i.e., if your competitor rolls an early 2 and moves one checker from your 1-point to your 3-point and you then toss a five-five, you can play 6/1 six/one eight/three eight/three. Your opposer is then in serious calamity since they have 2 checkers on the bar and you have locked half your home board!

The Backgame

This plan is where you have two or more checkers in your competitor’s inner board. (An anchor is a position consisting of at least 2 of your pieces.) It needs to be used when you are significantly behind as it much improves your chances. The strongest areas for anchor spots are near your opponent’s smaller points and either on abutting points or with a single point in between. Timing is essential for an effectual backgame: besides, there is no reason having 2 nice anchor spots and a solid wall in your own inner board if you are then required to dismantle this straight away, while your competitor is moving their pieces home, owing to the fact that you don’t have other extra checkers to shift! In this case, it is more tolerable to have pieces on the bar so that you might maintain your position up till your opponent provides you a chance to hit, so it can be a good idea to attempt and get your challenger to hit them in this case!

Backgammon – Three Main Techniques

by Karla on Tuesday, October 13th, 2015

[ English ]

In extraordinarily simple terms, there are three chief techniques employed. You need to be agile enough to hop between game plans quickly as the course of the game unfolds.

The Blockade

This comprises of building a 6-deep wall of checkers, or at a minimum as thick as you can manage, to lock in the competitor’s checkers that are located on your 1-point. This is deemed to be the most suitable tactic at the start of the match. You can assemble the wall anyplace within your 11-point and your 2-point and then shuffle it into your home board as the match progresses.

The Blitz

This involves closing your home board as quickly as possible while keeping your opponent on the bar. i.e., if your opposer tosses an early two and shifts one piece from your 1-point to your 3-point and you then roll a 5-5, you are able to play six/one six/one 8/3 eight/three. Your opposer is then in big-time calamity taking into account that they have 2 pieces on the bar and you have locked half your inside board!

The Backgame

This course of action is where you have 2 or more pieces in your competitor’s inner board. (An anchor is a point consisting of at least two of your checkers.) It should be used when you are significantly behind as it greatly improves your opportunities. The better locations for anchor spots are close to your competitor’s smaller points and either on adjoining points or with one point in between. Timing is integral for an effectual backgame: after all, there is no point having 2 nice anchor spots and a complete wall in your own home board if you are then required to break apart this right away, while your competitor is shifting their checkers home, owing to the fact that you do not have other additional checkers to move! In this case, it’s more favorable to have checkers on the bar so that you might preserve your position until your challenger gives you a chance to hit, so it can be a great idea to try and get your opposer to hit them in this case!

The Essential Basics of Backgammon Game Plans – Part Two

by Karla on Tuesday, October 6th, 2015

[ English ]

As we dicussed in the last article, Backgammon is a casino game of talent and pure luck. The goal is to move your chips carefully around the game board to your inner board while at the same time your opponent moves their checkers toward their inside board in the opposite direction. With competing player chips moving in opposite directions there is bound to be conflict and the need for specific strategies at particular instances. Here are the 2 final Backgammon techniques to finish off your game.

The Priming Game Tactic

If the aim of the blocking tactic is to slow down the opponent to move his pieces, the Priming Game tactic is to completely barricade any movement of the opponent by building a prime – ideally 6 points in a row. The competitor’s checkers will either get bumped, or result a bad position if he/she ever attempts to leave the wall. The ambush of the prime can be established anywhere between point two and point eleven in your board. Once you’ve successfully constructed the prime to prevent the movement of the competitor, your opponent doesn’t even get to toss the dice, and you move your pieces and toss the dice yet again. You will win the game for sure.

The Back Game Technique

The aims of the Back Game tactic and the Blocking Game tactic are similar – to harm your competitor’s positions with hope to better your chances of succeeding, but the Back Game technique relies on seperate techniques to do that. The Back Game tactic is commonly used when you’re far behind your opponent. To compete in Backgammon with this strategy, you need to hold two or more points in table, and to hit a blot (a single piece) late in the game. This plan is more difficult than others to play in Backgammon because it requires careful movement of your checkers and how the chips are relocated is partly the result of the dice roll.

Backgammon its Past – Today and Before

by Karla on Sunday, October 4th, 2015

Backgammon is the oldest known game in recorded history. Also known as the "little battle," backgammon started in ancient middle east approximately five thousand years ago. In any case, Egyptians called backgammon "Senat," which is a similar style of the present game played at this time. Centuries ago, only citizens in influence, the ruling figures of royalty like Egyptian queens, were able to enjoy. The game began to expand around the globe since then. Distinctive Backgammon variants have been created in numerous states and societies, but the general protocols of those variations are similar to that of the archaic form . For instance, The Greeks took hold of the game and called it by the name "bac gamen." From there, the Anglo’s borrowed backgammon in the 1600’s and have remained with it ever since. Backgammon and different ancient games were never approved by a lot of faiths. The churchgoers felt that the game was the work of Satan. This led clergy to boycott and destroy the game. The banishment and burning did not stop folks enjoying games and having fun.

Technology offers an additional platform for Backgammon. When different electronic machines are sold all over the place, computer academics in Artificial Intelligence (AI) use Backgammon for assessing, creating and measuring AI ideas and algorithms as a consequence of the simplicity of game codes and difficulties of tactics.

With the wide use of the net, backgammon has evolved to an entirely new level. A good many may not know that Internet Backgammon is actually installed on most of home computers running Windows XP/Vista by default under "Games" menu option. Internet Backgammon hooks up thousands of gamblers all over the world. Once you join a net game website, you can play Backgammon against a computer, or opposed to an actual person. Gaming sites have been holding Backgammon tournaments consistently. You will be able to participate in it for fun, or for cash. There are hundreds of thousands of groups dedicated to net backgammon, including special software that you can get to wager with other players. Folks enjoy Backgammon for the reality that it’s uncomplicated yet in the end, requires a lot of alertness and ability.

Gratuitous Play vs. Bona Fide Money Internet Backgammon

by Karla on Saturday, October 3rd, 2015

Online backgammon is a beloved game that has been played in many assorted societies for thousands of years. This game for 2 players joins elements of fortune and skill and that is what makes it fun and enjoyable. Backgammon is regularly enjoyed for actual bets but might also be played for fun. With the creation of the Internet age came a avalanche of quintessential games that have been altered for the web and can be wagered on on the internet through gaming software. The great part about such software is that it permits players to wager for free or for real cash.

Backgammon on the net is abundantly acquirable on the web and internet software simulations have achieved fantastic breakthroughs since they were first announced more than ten years ago. Players can quickly bet on backgammon with either a real life competitor or the computer. Once they have selected from numerous software providers accessible on the net, they can retrieve the free software and wager on backgammon on the internet.

Alternatively, other software is available in flash version. This is what’s called browser-based gaming and instead of downloading the software to the computer and install it, the gambler should be able to merely click and play right in a net browser like opera. They can also provide numerous backgammon game choices like head to head and tournaments. It’s continuously preferred that the gambler start by reading the online backgammon practices before choosing a game to play. Tournaments for instance may have distinctive regulations regarding admission costs and a limit to the number of entrants.

Backgammon – 3 Main Schemes

by Karla on Friday, October 2nd, 2015

[ English ]

In very general terms, there are three fundamental strategies employed. You need to be able to switch game plans almost instantly as the course of the match unfolds.

The Blockade

This consists of building a 6-thick wall of checkers, or at a minimum as thick as you can achieve, to lock in your competitor’s checkers that are located on your 1-point. This is deemed to be the most suitable strategy at the begining of the match. You can build the wall anyplace within your eleven-point and your two-point and then shift it into your home board as the game advances.

The Blitz

This consists of closing your home board as quickly as as you can while keeping your challenger on the bar. e.g., if your challenger rolls an early two and shifts one piece from your one-point to your three-point and you then roll a five-five, you can play six/one six/one 8/3 eight/three. Your opposer is then in serious dire straits considering that they have 2 checkers on the bar and you have closed half your inner board!

The Backgame

This tactic is where you have two or more checkers in your opponent’s home board. (An anchor spot is a position filled by at least two of your pieces.) It would be used when you are decidedly behind as this plan greatly improves your circumstances. The better locations for anchor spots are near your competitor’s lower points and either on adjoining points or with one point separating them. Timing is critical for a powerful backgame: after all, there is no point having two nice anchor spots and a solid wall in your own inner board if you are then required to break down this straight away, while your competitor is getting their checkers home, because you don’t have any other extra pieces to move! In this situation, it is better to have checkers on the bar so that you can maintain your position until your challenger provides you an opportunity to hit, so it will be a great idea to attempt and get your opponent to hit them in this case!

Online Backgammon For Real Money

by Karla on Friday, October 2nd, 2015

Real money net backgammon has grown in fame in recent years with players from all throughout the globe, but you do not have to constantly gamble cash in order to enjoy. Most internet software games are acquirable in gratuitous play mode. This is a enjoyable approach to pickup the game and to study your backgammon skills. It should also be an excellent way to augment your procedure and know-how. As soon as a player has built up her techniques and courage at gratuitous backgammon, it is then time to try out a number of actual cash games.

Remember that real cash backgammon is serious business and you may be competing with a number of talented players with a tonne of ability, so make sure that you are up to play before you play online backgammon for real cash. There are a lot of websites on the web that are totally devoted to backgammon so be sure to use to your advantage of all that gratis data. That, along with with gratis play games, will assist you in improving your abilities and overall your chances of winning.

Online backgammon is a wonderful activity that marries the chance of dice rolls with real player expertise. You will want to think quick and read the backgammon board to win at this game. Try complimentary game software to improve your skills at net backgammon and then try out a actual money game.

The Essential Details of Backgammon Strategies – Part Two

by Karla on Friday, October 2nd, 2015

[ English ]

As we have dicussed in the last article, Backgammon is a game of ability and good luck. The goal is to shift your pieces carefully around the game board to your home board and at the same time your opposition shifts their checkers toward their inner board in the opposite direction. With opposing player checkers moving in opposing directions there is going to be conflict and the need for specific strategies at specific instances. Here are the 2 final Backgammon tactics to round out your game.

The Priming Game Plan

If the aim of the blocking plan is to slow down the opponent to move her pieces, the Priming Game tactic is to completely barricade any activity of the opponent by assembling a prime – ideally 6 points in a row. The competitor’s checkers will either get hit, or end up in a bad position if she at all attempts to escape the wall. The ambush of the prime can be established anyplace between point two and point 11 in your board. After you’ve successfully built the prime to stop the movement of the competitor, the competitor doesn’t even get a chance to toss the dice, and you shift your pieces and roll the dice again. You will be a winner for sure.

The Back Game Technique

The objectives of the Back Game tactic and the Blocking Game technique are similar – to harm your competitor’s positions in hope to better your odds of winning, however the Back Game strategy uses alternate tactics to achieve that. The Back Game plan is frequently utilized when you’re far behind your competitor. To participate in Backgammon with this technique, you have to hold two or more points in table, and to hit a blot (a single piece) late in the game. This strategy is more complex than others to employ in Backgammon because it requires careful movement of your pieces and how the checkers are relocated is partly the result of the dice roll.