The Essential Details of Backgammon Game Plans – Part Two
by Karla on September 23rd, 2015
As we have dicussed in the last article, Backgammon is a casino game of skill and luck. The goal is to move your checkers safely around the game board to your home board while at the same time your opposition shifts their chips toward their home board in the opposing direction. With opposing player checkers moving in opposite directions there is bound to be conflict and the need for particular strategies at particular times. Here are the last two Backgammon tactics to finish off your game.
The Priming Game Tactic
If the aim of the blocking plan is to slow down the opponent to shift their chips, the Priming Game strategy is to absolutely block any activity of the opposing player by building a prime – ideally 6 points in a row. The opponent’s checkers will either get hit, or result a battered position if she at all tries to escape the wall. The ambush of the prime can be established anyplace between point 2 and point 11 in your game board. After you have successfully built the prime to stop the activity of the competitor, the competitor does not even get to toss the dice, and you shift your checkers and roll the dice again. You will be a winner for sure.
The Back Game Technique
The goals of the Back Game plan and the Blocking Game tactic are very similar – to hinder your opponent’s positions hoping to better your chances of succeeding, however the Back Game technique utilizes seperate techniques to achieve that. The Back Game tactic is often employed when you are far behind your opponent. To compete in Backgammon with this tactic, you need to control two or more points in table, and to hit a blot (a single checker) late in the game. This strategy is more challenging than others to employ in Backgammon seeing as it requires careful movement of your pieces and how the pieces are moved is partially the outcome of the dice toss.
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