The Essential Facts of Backgammon Strategies – Part Two
by Karla on Monday, August 31st, 2015
As we have dicussed in the previous article, Backgammon is a game of ability and pure luck. The goal is to move your chips safely around the board to your inner board and at the same time your opponent moves their checkers toward their inner board in the opposing direction. With competing player checkers heading in opposite directions there is going to be conflict and the need for specific techniques at specific instances. Here are the two final Backgammon tactics to round out your game.
The Priming Game Plan
If the goal of the blocking strategy is to hamper the opponents ability to shift her chips, the Priming Game strategy is to absolutely stop any activity of the opposing player by creating a prime – ideally 6 points in a row. The opponent’s checkers will either get hit, or end up in a battered position if he at all tries to leave the wall. The ambush of the prime can be established anywhere between point 2 and point 11 in your half of the board. Once you’ve successfully built the prime to prevent the activity of your opponent, your opponent doesn’t even get to roll the dice, and you shift your pieces and roll the dice again. You will win the game for sure.
The Back Game Tactic
The objectives of the Back Game plan and the Blocking Game technique are similar – to hurt your competitor’s positions hoping to better your odds of winning, but the Back Game tactic utilizes different tactics to do that. The Back Game plan is often used when you are far behind your competitor. To compete in Backgammon with this technique, you need to hold 2 or more points in table, and to hit a blot (a single checker) late in the game. This tactic is more complex than others to play in Backgammon because it needs careful movement of your pieces and how the checkers are moved is partially the result of the dice roll.
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